![]() what about physic for iclone animation, can that be displayed in unreal live link?.the unreal live link animation cant be baked in Unreal ( unreal issues? making it useless for anything else except for sequencer?). ![]() 3dchange ( for retargeting to CC3 bone skele … seriously? And the fact that it cost more money for the use of software to import/export fbx ).curve editor ($$$ plugin to iclone … seriously? isnt it the same thing as NLA editor in blender?).body shape morphing (Character creator 3).facial shape morphing (Character creator 3).facial features retargeting (headshot plugin $$$ to Character creator 3).baking of custom animation blend to animation for export?.faster animation tuning for movie making in unreal sequencer (unreal live link - currently free from reallusion if you have iclone pipeline and 3dxchange pipeline). ![]() What are the advantages and disadvantages of using iclone and its associated softwares to Unreal?
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